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GFX Sensations 1
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Graphic Sensations - Volume 1.iso
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tools
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amiga
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3d_tools
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irit6800.lha
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iritinit.irt
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1994-06-07
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67 lines
echosrc = false;
demo = procedure():
include("demo.irt");
#
# Some simple functions.
#
min = function(x, y):
if (x > y, return = y, return = x);
max = function(x, y):
if (x > y, return = x, return = y);
sqr = function(x):
return = x * x;
normalize = function(x):len:
return = 1.0:
if (thisobj(x) == vector_type,
len = sqrt(x * x):
return = vector(coord(x, 0) / len,
coord(x, 1) / len,
coord(x, 2) / len)):
if (thisobj(x) == point_type,
len = sqrt(x * x):
return = point(coord(x, 0) / len,
coord(x, 1) / len,
coord(x, 2) / len)):
if (thisobj(return) == numeric_type,
printf("NORMALIZE: Can handle only vectors or points, found %8.6lDg\n",
list(x)));
#
# Emulation of view, interact and other useful viewing functions using VIEWOBJ
#
viewclear = procedure():command_: # Clear the screen.
command_ = "CLEAR":
viewobj(command_);
viewdclear = procedure():command_: # Delayed clear screen.
command_ = "DCLEAR":
viewobj(command_);
viewdisc = procedure():command_: # Disconnect from this display device
command_ = "DISCONNECT":
viewobj(command_);
viewexit = procedure():command_: # Force Display device to exit.
command_ = "EXIT":
viewobj(command_);
viewsave = procedure(name):command_: # Save viewing matrix under name.
command_ = "MSAVE " + name:
viewobj(command_);
viewremove = procedure(name):command_: # Remove an object from display.
command_ = "REMOVE " + name:
viewobj(command_);
beep = procedure():command_: # Make some noise.
command_ = "BEEP":
viewobj(command_);
viewstate = procedure(state):command_: # Change state of display device.
command_ = "STATE " + state:
viewobj(command_);
view = procedure(none,clear): # Emulation of old VIEW command.
if (clear != 0.0, viewdclear()):
viewobj(none);
interact = procedure(none): # Emulation of old INTERACT command.
viewdclear():
viewobj(none):
pause(1);
echosrc = true;